Ballz.Utils.TextureHelper.LoadTextureData C# (CSharp) Method

LoadTextureData() public static method

public static LoadTextureData ( string pngdata ) : Microsoft.Xna.Framework.Graphics.Texture2D
pngdata string
return Microsoft.Xna.Framework.Graphics.Texture2D
        public static Texture2D LoadTextureData(string pngdata)
        {
            var png = Convert.FromBase64String(pngdata);

            using (var ms = new MemoryStream(png))
            {
                var texture = Texture2D.FromStream(Ballz.The().GraphicsDevice, ms);
                return texture;
            }
        }