private CreatePerspectiveFieldOfView ( float fieldOfView, float aspectRatio, float nearClip, float farClip ) : Matrix | ||
fieldOfView | float | |
aspectRatio | float | |
nearClip | float | |
farClip | float | |
return | Matrix |
public static Matrix CreatePerspectiveFieldOfView(float fieldOfView, float aspectRatio, float nearClip, float farClip)
{
Matrix toReturn;
CreatePerspectiveFieldOfView(fieldOfView, aspectRatio, nearClip, farClip, out toReturn);
return toReturn;
}
Matrix::CreatePerspectiveFieldOfView ( float fieldOfView, float aspectRatio, float nearClip, float farClip, Matrix &perspective ) : void |