BEPUphysics.EntityStateManagement.StateReadBuffers.MultithreadedStateUpdate C# (CSharp) Method

MultithreadedStateUpdate() private method

private MultithreadedStateUpdate ( int i ) : void
i int
return void
        void MultithreadedStateUpdate(int i)
        {
            Entity entity = manager.entities[i];
            backBuffer[i].Position = entity.position;
            backBuffer[i].Orientation = entity.orientation;
            backBuffer[i].LinearVelocity = entity.linearVelocity;
            backBuffer[i].AngularVelocity = entity.angularVelocity;
        }