public LimitsType ( uint deviceInstanceRangeLowLimit, uint deviceInstanceRangeHighLimit ) : System | ||
deviceInstanceRangeLowLimit | uint | |
deviceInstanceRangeHighLimit | uint | |
return | System |
public LimitsType(uint deviceInstanceRangeLowLimit, uint deviceInstanceRangeHighLimit)
{
this.DeviceInstanceRangeLowLimit = deviceInstanceRangeLowLimit;
this.DeviceInstanceRangeHighLimit = deviceInstanceRangeHighLimit;
}