public MousePressed ( SharpInputSystem evt, SharpInputSystem id ) : bool | ||
evt | SharpInputSystem | |
id | SharpInputSystem | |
return | bool |
public override bool MousePressed( SIS.MouseEventArgs evt, SIS.MouseButtonID id )
{
if ( this.TrayManager.InjectMouseDown( evt, id ) )
return true;
this.CameraManager.injectMouseDown( evt, id );
return true;
}