public InjectMouseMove ( SharpInputSystem e ) : void | ||
e | SharpInputSystem | |
return | void |
public void InjectMouseMove( SharpInputSystem.MouseEventArgs e )
{
// update camera goal based on mouse movement
UpdateCameraGoal( -0.05f * e.State.X.Relative, -0.05f * e.State.Y.Relative, -0.0005f * e.State.Z.Relative );
}