public SetTiling ( float x, float y, int layer ) : void | ||
x | float | |
y | float | |
layer | int | |
return | void |
public void SetTiling( float x, float y, int layer )
{
Debug.Assert( layer < Config.MaxTextureLayers, "layer < Config.MaxTextureLayers" );
Debug.Assert( x != 0 && y != 0, "tileX != 0 && tileY != 0" );
tileX[ layer ] = x;
tileY[ layer ] = y;
isGeomUVsOutOfDate = true;
}
public static void ParseTiling(string[] parms, params object[] objects) { Panel panel = (Panel)objects[0]; panel.SetTiling(StringConverter.ParseFloat(parms[0]), StringConverter.ParseFloat(parms[1]), int.Parse(parms[2])); }