private GetRenderQueueGroupID ( int index ) : RenderQueueGroupID | ||
index | int | |
return | RenderQueueGroupID |
internal RenderQueueGroupID GetRenderQueueGroupID( int index )
{
Debug.Assert( index < renderGroups.Count, "index < renderGroups.Count" );
return (RenderQueueGroupID)renderGroups.GetKey( index );
}