protected virtual XmlRpcResponse ProcessInstantMessage(XmlRpcRequest request, IPEndPoint remoteClient)
{
bool successful = false;
try
{
// various rational defaults
UUID fromAgentID = UUID.Zero;
UUID toAgentID = UUID.Zero;
UUID imSessionID = UUID.Zero;
uint timestamp = 0;
string fromAgentName = "";
string message = "";
byte dialog = (byte)0;
bool fromGroup = false;
byte offline = (byte)0;
uint ParentEstateID = 0;
Vector3 Position = Vector3.Zero;
UUID RegionID = UUID.Zero;
byte[] binaryBucket = new byte[0];
float pos_x = 0;
float pos_y = 0;
float pos_z = 0;
//MainConsole.Instance.Info("Processing IM");
Hashtable requestData = (Hashtable)request.Params[0];
// Check if it's got all the data
if (requestData.ContainsKey ("from_agent_id")
&& requestData.ContainsKey ("to_agent_id") && requestData.ContainsKey ("im_session_id")
&& requestData.ContainsKey ("timestamp") && requestData.ContainsKey ("from_agent_name")
&& requestData.ContainsKey ("message") && requestData.ContainsKey ("dialog")
&& requestData.ContainsKey ("from_group")
&& requestData.ContainsKey ("offline") && requestData.ContainsKey ("parent_estate_id")
&& requestData.ContainsKey ("position_x") && requestData.ContainsKey ("position_y")
&& requestData.ContainsKey ("position_z") && requestData.ContainsKey ("region_id")
&& requestData.ContainsKey ("binary_bucket"))
{
// Do the easy way of validating the UUIDs
UUID.TryParse ((string)requestData["from_agent_id"], out fromAgentID);
UUID.TryParse ((string)requestData["to_agent_id"], out toAgentID);
UUID.TryParse ((string)requestData["im_session_id"], out imSessionID);
UUID.TryParse ((string)requestData["region_id"], out RegionID);
try
{
timestamp = (uint)Convert.ToInt32 ((string)requestData["timestamp"]);
}
catch (ArgumentException)
{
}
catch (FormatException)
{
}
catch (OverflowException)
{
}
fromAgentName = (string)requestData["from_agent_name"];
message = (string)requestData["message"];
if (message == null)
message = string.Empty;
// Bytes don't transfer well over XMLRPC, so, we Base64 Encode them.
string requestData1 = (string)requestData["dialog"];
if (string.IsNullOrEmpty (requestData1))
{
dialog = 0;
}
else
{
byte[] dialogdata = Convert.FromBase64String (requestData1);
dialog = dialogdata[0];
}
if ((string)requestData["from_group"] == "TRUE")
fromGroup = true;
string requestData2 = (string)requestData["offline"];
if (String.IsNullOrEmpty (requestData2))
{
offline = 0;
}
else
{
byte[] offlinedata = Convert.FromBase64String (requestData2);
offline = offlinedata[0];
}
try
{
ParentEstateID = (uint)Convert.ToInt32 ((string)requestData["parent_estate_id"]);
}
catch (ArgumentException)
{
}
catch (FormatException)
{
}
catch (OverflowException)
{
}
float.TryParse ((string)requestData["position_x"], out pos_x);
float.TryParse ((string)requestData["position_y"], out pos_y);
float.TryParse ((string)requestData["position_z"], out pos_z);
Position = new Vector3 (pos_x, pos_y, pos_z);
string requestData3 = (string)requestData["binary_bucket"];
if (string.IsNullOrEmpty (requestData3))
{
binaryBucket = new byte[0];
}
else
{
binaryBucket = Convert.FromBase64String (requestData3);
}
// Create a New GridInstantMessageObject the the data
GridInstantMessage gim = new GridInstantMessage ();
gim.fromAgentID = fromAgentID;
gim.fromAgentName = fromAgentName;
gim.fromGroup = fromGroup;
gim.imSessionID = imSessionID;
gim.RegionID = RegionID;
gim.timestamp = timestamp;
gim.toAgentID = toAgentID;
gim.message = message;
gim.dialog = dialog;
gim.offline = offline;
gim.ParentEstateID = ParentEstateID;
gim.Position = Position;
gim.binaryBucket = binaryBucket;
successful = SendIM (gim);
}
}
catch (Exception e)
{
MainConsole.Instance.Error ("[INSTANT MESSAGE]: Caught unexpected exception:", e);
successful = false;
}
//Send response back to region calling if it was successful
// calling region uses this to know when to look up a user's location again.
XmlRpcResponse resp = new XmlRpcResponse ();
Hashtable respdata = new Hashtable ();
if (successful)
respdata["success"] = "TRUE";
else
respdata["success"] = "FALSE";
resp.Value = respdata;
return resp;
}