Aura.Channel.World.Limbo.Broadcast C# (CSharp) Method

Broadcast() public method

public Broadcast ( Aura.Shared.Network.Packet packet ) : void
packet Aura.Shared.Network.Packet
return void
		public override void Broadcast(Packet packet)
		{
			Log.Warning("Broadcast in Limbo.");
			Log.Debug(Environment.StackTrace);
		}

Same methods

Limbo::Broadcast ( Aura.Shared.Network.Packet packet, Entity source, bool sendToSource = true, int range = -1 ) : void