public Train ( SkillId skillId, SkillRank rank, int condition, int amount = 1 ) : void | ||
skillId | SkillId | |
rank | SkillRank | Rank to which the training is limited. |
condition | int | Condition nr (1-9) |
amount | int | |
return | void |
CreatureSkills::Train ( SkillId skillId, int condition, int amount = 1 ) : void |