public Complete ( |
||
creature | ||
skill | Skill | |
packet | Packet | |
return | void |
public void Complete(Creature creature, Skill skill, Packet packet)
{
creature.Temp.LightningRodFullCharge = false;
Send.Effect(creature, Effect.LightningRod, (int)LightningRodEffect.Cancel);
Send.SkillComplete(creature, skill.Info.Id);
}