public bool Prepare(Creature creature, Skill skill, Packet packet)
{
if (skill.Info.Id == SkillId.Campfire)
{
var itemId = packet.GetInt();
Send.SkillPrepare(creature, skill.Info.Id, itemId);
}
else
{
var dict = packet.GetString();
Send.SkillPrepare(creature, skill.Info.Id, dict);
}
return true;
}