public void Init()
{
posResolutionBar = new Vector2(graphics.PreferredBackBufferWidth / temp.X, graphics.PreferredBackBufferHeight / temp.Y);
recArrowLeft = new Rectangle(Convert.ToInt32(graphics.PreferredBackBufferWidth / posArrowLeft.X), Convert.ToInt32(graphics.PreferredBackBufferHeight / posArrowLeft.Y), (int)sizeArrow.X, (int)sizeArrow.Y);
recArrowRight = new Rectangle(Convert.ToInt32(graphics.PreferredBackBufferWidth / posArrowRight.X), Convert.ToInt32(graphics.PreferredBackBufferHeight / posArrowRight.Y), (int)sizeArrow.X, (int)sizeArrow.Y);
recResolutionBar = new Rectangle(Convert.ToInt32(posResolutionBar.X), Convert.ToInt32(posResolutionBar.Y), (int)sizeResolutionBar.X, (int)sizeResolutionBar.Y);
}