Assets.Scripts.Weapons.Bullet.OnTriggerEnter C# (CSharp) Method

OnTriggerEnter() private method

private OnTriggerEnter ( Collider col ) : void
col Collider
return void
        private void OnTriggerEnter(Collider col)
        {
            if ((IsFriendly && col.tag != "Player") || !IsFriendly && col.tag == "Player")
            {
                Destroy(gameObject);
            }
        }
    }