Assets.Scripts.Utils.RectUtils.RectFromCorners C# (CSharp) Method

RectFromCorners() public static method

public static RectFromCorners ( Vector3 corners ) : Rect
corners UnityEngine.Vector3
return UnityEngine.Rect
        public static Rect RectFromCorners(Vector3[] corners)
        {
            return new Rect(corners[0].x, corners[0].y, corners[2].x - corners[1].x, corners[1].y - corners[0].y);
        }