public static IsEnoughResourcesForTask ( GameEntity company, TeamTask teamTask, GameContext gameContext ) : bool | ||
company | GameEntity | |
teamTask | TeamTask | |
gameContext | GameContext | |
return | bool |
public static bool IsEnoughResourcesForTask(GameEntity company, TeamTask teamTask, GameContext gameContext)
{
var cost = GetTaskCost(company, teamTask, gameContext);
return Companies.IsEnoughResources(company, cost);
}
public static TeamResource GetTaskCost(GameEntity company, TeamTask teamTask, GameContext gameContext)