Aspose.Plugins.AsposeVSOpenXML.Program.RenderNode C# (CSharp) Method

RenderNode() public static method

Renders any node in a document to the path specified using the image save options.
public static RenderNode ( Node node, string filePath, ImageSaveOptions imageOptions ) : void
node Node The node to render.
filePath string
imageOptions ImageSaveOptions The image options to use during rendering. This can be null.
return void
        public static void RenderNode(Node node, string filePath, ImageSaveOptions imageOptions)
        {
            // Run some argument checks.
            if (node == null)
                throw new ArgumentException("Node cannot be null");

            // If no image options are supplied, create default options.
            if (imageOptions == null)
                imageOptions = new ImageSaveOptions(FileFormatUtil.ExtensionToSaveFormat(Path.GetExtension(filePath)));

            // Store the paper color to be used on the final image and change to transparent.
            // This will cause any content around the rendered node to be removed later on.
            Color savePaperColor = imageOptions.PaperColor;
            imageOptions.PaperColor = Color.Transparent;

            // There a bug which affects the cache of a cloned node. To avoid this we instead clone the entire document including all nodes,
            // find the matching node in the cloned document and render that instead.
            Document doc = (Document)node.Document.Clone(true);
            node = doc.GetChild(NodeType.Any, node.Document.GetChildNodes(NodeType.Any, true).IndexOf(node), true);

            // Create a temporary shape to store the target node in. This shape will be rendered to retrieve
            // the rendered content of the node.
            Shape shape = new Shape(doc, ShapeType.TextBox);
            Section parentSection = (Section)node.GetAncestor(NodeType.Section);

            // Assume that the node cannot be larger than the page in size.
            shape.Width = parentSection.PageSetup.PageWidth;
            shape.Height = parentSection.PageSetup.PageHeight;
            shape.FillColor = Color.Transparent; // We must make the shape and paper color transparent.

            // Don't draw a surronding line on the shape.
            shape.Stroked = false;

            // Move up through the DOM until we find node which is suitable to insert into a Shape (a node with a parent can contain paragraph, tables the same as a shape).
            // Each parent node is cloned on the way up so even a descendant node passed to this method can be rendered. 
            // Since we are working with the actual nodes of the document we need to clone the target node into the temporary shape.
            Node currentNode = node;
            while (!(currentNode.ParentNode is InlineStory || currentNode.ParentNode is Story || currentNode.ParentNode is ShapeBase))
            {
                CompositeNode parent = (CompositeNode)currentNode.ParentNode.Clone(false);
                currentNode = currentNode.ParentNode;
                parent.AppendChild(node.Clone(true));
                node = parent; // Store this new node to be inserted into the shape.
            }

            // We must add the shape to the document tree to have it rendered.
            shape.AppendChild(node.Clone(true));
            parentSection.Body.FirstParagraph.AppendChild(shape);

            // Render the shape to stream so we can take advantage of the effects of the ImageSaveOptions class.
            // Retrieve the rendered image and remove the shape from the document.
            MemoryStream stream = new MemoryStream();
            shape.GetShapeRenderer().Save(stream, imageOptions);
            shape.Remove();

            // Load the image into a new bitmap.
            using (Bitmap renderedImage = new Bitmap(stream))
            {
                // Extract the actual content of the image by cropping transparent space around
                // the rendered shape.
                Rectangle cropRectangle = FindBoundingBoxAroundNode(renderedImage);

                Bitmap croppedImage = new Bitmap(cropRectangle.Width, cropRectangle.Height);
                croppedImage.SetResolution(imageOptions.Resolution, imageOptions.Resolution);

                // Create the final image with the proper background color.
                using (Graphics g = Graphics.FromImage(croppedImage))
                {
                    g.Clear(savePaperColor);
                    g.DrawImage(renderedImage, new Rectangle(0, 0, croppedImage.Width, croppedImage.Height), cropRectangle.X, cropRectangle.Y, cropRectangle.Width, cropRectangle.Height, GraphicsUnit.Pixel);
                    croppedImage.Save(filePath);
                }
            }
        }