Artemis.Modules.Games.RocketLeague.RocketLeagueModel.Enable C# (CSharp) Method

Enable() public method

public Enable ( ) : void
return void
        public override void Enable()
        {
            Initialized = false;

            Updater.GetPointers();
            _pointer = SettingsProvider.Load<OffsetSettings>().RocketLeague;

            var tempProcess = MemoryHelpers.GetProcessIfRunning(ProcessName);
            if (tempProcess == null)
                return;

            _memory = new Memory(tempProcess);

            Initialized = true;
        }