public void HandleGameData(object sender, GameDataReceivedEventArgs e)
{
var jsonString = e.Json.ToString();
// Ensure it's CS:GO JSON
if (!jsonString.Contains("Counter-Strike: Global Offensive"))
return;
// Parse the JSON
try
{
if (DataModel == null)
DataModel = new CounterStrikeDataModel();
JsonConvert.PopulateObject(jsonString, DataModel);
}
catch (Exception ex)
{
Logger?.Error(ex, "Failed to deserialize CS:GO JSON");
throw;
}
}