public void Clear()
{
this.File = new BrgFile();
this.File.Meshes.Add(new BrgMesh(this.File));
this.FileName = Path.GetDirectoryName(this.FileName) + "\\Untitled";
this.File.Meshes[0].Header.InterpolationType = BrgMeshInterpolationType.Default;
this.File.Meshes[0].Header.Flags = BrgMeshFlag.TEXCOORDSA | BrgMeshFlag.MATERIAL | BrgMeshFlag.ATTACHPOINTS;
this.File.Meshes[0].Header.Format = BrgMeshFormat.HASFACENORMALS | BrgMeshFormat.ANIMATED;
this.File.Meshes[0].Header.AnimationType = BrgMeshAnimType.KeyFrame;
}