Animatroller.Simulator.Control.PixelLight2D.RopeLight2_Paint C# (CSharp) Method

RopeLight2_Paint() private method

private RopeLight2_Paint ( object sender, PaintEventArgs e ) : void
sender object
e PaintEventArgs
return void
        private void RopeLight2_Paint(object sender, PaintEventArgs e)
        {
            if (this.outputBitmap != null)
            {
                e.Graphics.InterpolationMode = InterpolationMode.NearestNeighbor;
                e.Graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;

                e.Graphics.DrawImage(this.outputBitmap, 0, 0, Width, Height);

                if (this.overlay != null)
                    e.Graphics.DrawImageUnscaled(this.overlay, 0, 0);
            }
        }