Animatroller.SceneRunner.HalloweenScene2013B.ForTest C# (CSharp) Method

ForTest() private method

private ForTest ( ) : void
return void
        private void ForTest()
        {
            buttonTestA.ActiveChanged += (sender, e) =>
            {
                if (e.NewState)
                {
                    switchSpiderEyes2.SetPower(true);
                    Thread.Sleep(1000);
                    switchSpiderEyes2.SetPower(false);
                    //                    audioSpider.PlayEffect("gollum_precious1");
                    //                        switchHand.SetPower(true);
                    //                        audioGeorge.PlayBackground();
                    //                        lightBeauty.SetBrightness(1.0);
                    //                        Thread.Sleep(5000);
                    //                        lightGeorge.TurnOff();
                    //                        lightPopup.TurnOff();
                    //                        lightBeauty.TurnOff();
                    ////                        lightFloor.TurnOff();
                    //                        switchHand.SetPower(false);


                    //                        audioPlayer.PlayEffect("266 Monster Growl 7", 1.0, 1.0);
                    //                        System.Threading.Thread.Sleep(3000);
                    //                        audioPlayer.PlayEffect("laugh", 0.0, 1.0);
                }
            };

            buttonTestB.ActiveChanged += (sender, e) =>
            {
                if (e.NewState)
                {
                    audioBeauty.PlayEffect("gollum_precious1", 0.0, 1.0);
                    switchHead.SetPower(true);
                    lightPopup.SetBrightness(1.0);
                    Thread.Sleep(5000);
                    lightGeorge.TurnOff();
                    lightPopup.TurnOff();
                    lightBeauty.TurnOff();
                    switchHand.SetPower(false);
                    switchHead.SetPower(false);
                }
            };

            buttonTestC.ActiveChanged += (sender, e) =>
            {
                //if (e.NewState)
                //{
                //    flickerEffect.Start();
                //    flickerEffect2.Start();
                //}
                //else
                //{
                //    flickerEffect.Stop();
                //    flickerEffect2.Stop();
                //}
                switchFog.SetPower(e.NewState);
            };

            buttonTestSpider.ActiveChanged += (sender, e) =>
            {
                switchSpider.SetPower(e.NewState);
                switchSpiderEyes2.SetPower(e.NewState);
            };
        }