AnimatedSprite.Projectile.Draw C# (CSharp) Method

Draw() public method

public Draw ( SpriteBatch spriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D tx ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
tx Microsoft.Xna.Framework.Graphics.Texture2D
return void
        public override void Draw(SpriteBatch spriteBatch,Texture2D tx)
        {
            base.Draw(spriteBatch,tx);
                if (explosion.Visible)
                    explosion.Draw( spriteBatch,tx);
        }