public NaturalizeGlyph ( float x, float y, bool isGrace = false ) | ||
x | float | |
y | float | |
isGrace | bool |
public NaturalizeGlyph(float x, float y, bool isGrace = false)
: base(x, y, isGrace ? NoteHeadGlyph.GraceScale : 1, MusicFontSymbol.AccidentalNatural)
{
_isGrace = isGrace;
}