public Note()
{
BendPoints = new FastList<BendPoint>();
Dynamic = DynamicValue.F;
Accentuated = AccentuationType.None;
Fret = int.MinValue;
HarmonicType = HarmonicType.None;
SlideType = SlideType.None;
Vibrato = VibratoType.None;
LeftHandFinger = Fingers.Unknown;
RightHandFinger = Fingers.Unknown;
TrillValue = -1;
TrillSpeed = Duration.ThirtySecond;
DurationPercent = 1;
Octave = -1;
Tone = -1;
Fret = -1;
String = -1;
Element = -1;
Variation = -1;
}