internal void ReadDetailLevels(AssetLoader loader, int dataOffset, ArrayBackedList<byte> bufferData)
{
var detailLevels = new Codex<ModelDetailLevel>();
DetailLevels = detailLevels;
for (int index = 0; index < PartCount; index++)
detailLevels.Add(new ModelDetailLevel(this, index, loader, dataOffset, bufferData));
}