Aka_s_Vayne.Logic.AJSProvider.GetClosestEnemy C# (CSharp) Method

GetClosestEnemy() static private method

static private GetClosestEnemy ( System.Vector3 from ) : AIHeroClient
from System.Vector3
return AIHeroClient
        static AIHeroClient GetClosestEnemy(Vector3 from)
        {
            if (Orbwalker.LastTarget is AIHeroClient)
            {
                var owAI = TargetSelector.GetTarget((int)Variables._Player.GetAutoAttackRange(), DamageType.Physical);
                if (owAI.IsValidTarget(Variables._Player.GetAutoAttackRange(null) + 120f, true, from))
                {
                    return owAI;
                }
            }

            return null;
        }