private static void Game_OnUpdate(EventArgs args)
{
if (FPSProtection.CheckFps())
{
return;
}
if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) Features.Modes.Harass.Execute();
if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee)) Features.Modes.Flee.Execute();
if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) Features.Modes.LaneClear.Execute();
if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) Features.Modes.Combo.Execute();
Init.OnUpdate();
}