private SetLocal ( int nlocal, object value ) : void | ||
nlocal | int | |
value | object | |
return | void |
internal void SetLocal(int nlocal, object value)
{
if (nlocal < this.NoParentLocals)
this.SetParentLocal(nlocal, value);
else
this.locals[nlocal - this.NoParentLocals] = value;
}