public override void WriteToStream(System.IO.Stream stream)
{
PlayCounterFrame frame=(PlayCounterFrame)this.FrameToWrite;
List<Field> fields=new List<Field>();
// Declare the fields to write.
byte[] data=new byte[4];
int c=frame.Counter;
data[3]=(byte)(c%0x100);
c>>=8;
data[2]=(byte)(c%0x100);
c>>=8;
data[1]=(byte)(c%0x100);
c>>=8;
data[0]=(byte)(c%0x100);
fields.Add(new BinaryField(data, 0, data.Length));
// Write the header
int length=0;
foreach(Field f in fields)
{
length+=f.Length;
}
HeaderWriter.WriteHeader(stream, new FrameHeader(this.FrameID, length));
// Write the fields
foreach(Field f in fields)
{
f.WriteToStream(stream);
}
}