public void FollowHeroShip() { Debug.Log (name + " follows hero ship with " + engine.ToString()); }
public EnemyShip orderTheShip(ShipType typeOfShip) { EnemyShip theEnemyShip = MakeEnemyShip(typeOfShip); theEnemyShip.MakeShip(); theEnemyShip.DisplayEnemyShip(); theEnemyShip.FollowHeroShip(); theEnemyShip.EnemyShipShoots(); return(theEnemyShip); }