public static GetSocket ( ) : |
||
return |
public static Socket GetSocket()
{
return null;
}
}
public static void Run() { var socket = SocketBuilder.GetSocket(); var networkStream = new NetworkStream(socket); var buffer = new byte[0x1000]; // begin var task = networkStream.ReadAsync(buffer, 0, 1); // end task.Wait(); Logger.Log("Byte: {0}", buffer[0]); }