public TransformFinalBlock ( byte inputBuffer, int inputOffset, int inputCount ) : byte[] | ||
inputBuffer | byte | |
inputOffset | int | |
inputCount | int | |
return | byte[] |
public byte[] TransformFinalBlock(byte[] inputBuffer,
int inputOffset,
int inputCount)
{
if (_disposed) {
throw new ObjectDisposedException(GetType().FullName);
}
byte[] ret = new byte[inputCount];
TransformBlock(inputBuffer, inputOffset, inputCount, ret, 0);
Reset();
return ret;
}