public IEditorComponent ( string propertyName, object oldValue ) : void | ||
propertyName | string | |
oldValue | object | |
return | void |
void IEditorComponent.PropertyChanged(string propertyName, object oldValue)
{
/*
LuaScriptEditPane scriptEdit = CurrentEditor;
if (scriptEdit != null)
{
// MessageBox.Show(scriptEdit.ScriptInfo.AutomaticRunMode.ToString());
}
*/
}
LuaForAGSEditorComponent::IEditorComponent ( string controlID ) : IList |
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LuaForAGSEditorComponent::IEditorComponent ( ) : void | |
LuaForAGSEditorComponent::IEditorComponent ( |
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LuaForAGSEditorComponent::IEditorComponent ( |
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LuaForAGSEditorComponent::IEditorComponent ( string controlID ) : void |