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AGS
Editor
GUIEditor
RaiseOnGuiNameChanged
AGS.Editor.GUIEditor.RaiseOnGuiNameChanged C# (CSharp) Method
GUIEditor Class Documentation
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Open project: adventuregamestudio/ags
RaiseOnGuiNameChanged()
private
method
private
RaiseOnGuiNameChanged
( ) :
void
return
void
private void RaiseOnGuiNameChanged() { if (OnGuiNameChanged != null) { OnGuiNameChanged(); } }
GUIEditor
AboutToAddControl
AlignLeftClick
AlignTopClick
AllSelectedInSameGroup
AnyGroupedInSelected
BringToFrontClick
ConvertCoordinatesToGameUnits
CopyControlClick
CreateNewControl
CreateScriptFunctionForGUIItem
DeSelectControl
DeleteControlClick
DistributeHorizClick
DistributeVertiClick
DrawSelectionRectangle
GUIController_OnPropertyObjectChanged
GUIEditor
GUIEditor_PreviewKeyDown
GetCoordinatesAtGameResolution
GetSelectionRectangle
Group
LockControl
MoveControlWithMouse
OnCommandClick
OnDispose
OnGetHelpKeyword
OnKeyPressed
OnPropertyChanged
PasteControlClick
RaiseOnControlsChanged
RaiseOnGuiNameChanged
RemoveLockedFromSelected
SendToBackClick
SetSelectedControlToControlAtPosition
ShowContextMenu
Ungroup
UnlockControl
UpdateCursorImage
UpdateGroups
bgPanel_MouseDoubleClick
bgPanel_MouseDown
bgPanel_MouseEnter
bgPanel_MouseLeave
bgPanel_MouseMove
bgPanel_MouseUp
bgPanel_Paint
refreshProperties