public ExplodeGeomUserControl1(System.Windows.Window creator)
{
m_winParent = creator;
InitializeComponent();
IGlobal global = Autodesk.Max.GlobalInterface.Instance;
IInterface14 ip = global.COREInterface14;
IIColorManager cm = global.ColorManager;
System.Drawing.Color dcolBack = cm.GetColor(Autodesk.Max.GuiColors.Background, Autodesk.Max.IColorManager.State.Normal);
// due to a bug in the 3ds Max .NET API before 2017, you would have to reverse the R and B values to assign color properly.
// The Autodesk.Max assembly mapped them incorrectly
// pre 2017: System.Windows.Media.Color mcolorBack = System.Windows.Media.Color.FromRgb(dcolBack.B, dcolBack.G, dcolBack.R);
// Get current background color and match our dialog to it
System.Windows.Media.Color mcolorBack = System.Windows.Media.Color.FromRgb(dcolBack.R, dcolBack.G, dcolBack.B);
Brush colorBack = new SolidColorBrush(mcolorBack);
// Note, if you want just a fixed color, you can comment this out and use the XAML defined value.
LayoutRoot.Background = colorBack;
// Get current text color and match our dialog to it.
System.Drawing.Color dcolText = cm.GetColor(Autodesk.Max.GuiColors.Text, Autodesk.Max.IColorManager.State.Normal);
// pre 2017: System.Windows.Media.Color mcolorText = System.Windows.Media.Color.FromRgb(dcolText.B, dcolText.G, dcolText.R);
System.Windows.Media.Color mcolorText = System.Windows.Media.Color.FromRgb(dcolText.R, dcolText.G, dcolText.B);
Brush colorText = new SolidColorBrush(mcolorText);
// To use pure white, we can just set a system brush.
//Brush colorText = Brushes.White;
m_gbExplodeTypes.Foreground = colorText;
m_rbTriangles.Foreground = colorText;
m_rbPolygons.Foreground = colorText;
m_gbExplodeOptions.Foreground = colorText;
m_cbConvertTri.Foreground = colorText;
m_cbConvertPoly.Foreground = colorText;
m_cbAddShell.Foreground = colorText;
m_lblNumOffset.Foreground = colorText;
m_cbAddEditMesh.Foreground = colorText;
m_cbCollapseStack.Foreground = colorText;
m_cbCenterPivot.Foreground = colorText;
m_cbDeleteOriginal.Foreground = colorText;
// This is a button control, and we are not setting its color.
// So we will not change the text color either.
//m_btnExplodeIt.Foreground = colorText;
m_lblLabelProNode.Foreground = colorText;
m_lblNodeName.Foreground = colorText;
m_lblLabelNode.Foreground = colorText;
m_lblCurrNode.Foreground = colorText;
m_lblLabelOf.Foreground = colorText;
m_lblTotNode.Foreground = colorText;
m_lblLabelEscape.Foreground = colorText;
}