public bool HandleWndProc(Message m)
{
const int WM_MOUSEACTIVATE = 0x21;
if (m.Msg == WM_MOUSEACTIVATE)
{
if (_animationManager != null)
{
Invoke(new MethodInvoker(delegate()
{
if (_animationManager.GetPlayerState() == PlayerState.Timeout)
{
_animationManager.Resume();
}
}));
}
}
return false;
}