public static void AddSpriteAnimClip( exSpriteAnimClip _animClip )
{
Init();
string guidAnimClip = exEditorHelper.AssetToGUID (_animClip);
if ( db.spAnimClipGUIDs.Contains(guidAnimClip) == false ) {
db.spAnimClipGUIDs.Add(guidAnimClip);
// update sprite anim clip
foreach ( exSpriteAnimClip.FrameInfo fi in _animClip.frameInfos ) {
AddFrameInfo ( _animClip, fi );
}
EditorUtility.SetDirty(db);
}
}