public static void Log(object cMessage) { #if UNITY_EDITOR Debug.Log(cMessage); #else #endif }
static public int Log_s(IntPtr l) { try { System.Object a1; checkType(l, 1, out a1); YwDebug.Log(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }