public void Update()
{
if(Input.GetKey(KeyCode.B) && Input.GetKey(KeyCode.O) && Input.GetKey(KeyCode.S))
{
Application.LoadLevel(13);
}
if (Input.GetKey(KeyCode.S) && Input.GetKey(KeyCode.A) && Input.GetKey(KeyCode.T))
{
Application.LoadLevel(14);
}
if (Input.GetKey(KeyCode.T) && Input.GetKey(KeyCode.A) && Input.GetKey(KeyCode.N))
{
Application.LoadLevel(19);
}
if (GameMenu != null && Input.GetKeyUp(menuKey))
{
if (Application.loadedLevelName != "LoadingScreen" && Application.loadedLevelName != "OpeningScene") {
UpdateMenu (GameMenu);
}
}
}