SoundInstance.AttachToAudioSource C# (CSharp) Method

AttachToAudioSource() public method

public AttachToAudioSource ( AudioSource source ) : void
source UnityEngine.AudioSource
return void
    public virtual void AttachToAudioSource(AudioSource source)
    {
        source.loop = Sound.AudioSourceShouldLoop;
        source.clip = AudioClip;
    }