void Start()
{
if(isLocalPlayer){
gameObject.transform.position = NetworkManager.singleton.GetStartPosition().position;
GameObject cam = GameObject.Find("Main Camera");
GameObject camRef = GameObject.Find("CameraReference");
GameObject sus = GameObject.Find("SuspicionSlider");
cc=cam.GetComponent<CameraController>();
camRef.transform.position = transform.position;
GetComponent<SuspicionControllerNetwork>().santa = gameObject;
GetComponent<SuspicionControllerNetwork>().suspicionSlider = sus.GetComponent<Slider>();
cc.santa = gameObject;
cc.InitialiseCamera();
cc.enabled = true;
//set creaky board santa
//isoCamera.enabled = true;
//isoCamera.cameraComponent
//GetComponent<CharacterController>().enabled = true;
}
}