PlatformObject.playerTouch C# (CSharp) Method

playerTouch() public method

public playerTouch ( ) : void
return void
	public void playerTouch() {
		//Debug.Log("platform");
		//element.GetComponent<Mesh>().material =
				Debug.Log("woo?");
		if (door) {
			if (!locked) {
				activate(-2);
			} else {
				//?? play locked sound??
			}
		}
	}