static int OnSocketData(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
NetworkManager obj = (NetworkManager)ToLua.CheckObject <NetworkManager>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
ByteBuffer arg1 = (ByteBuffer)ToLua.CheckObject <ByteBuffer>(L, 3);
obj.OnSocketData(arg0, arg1);
return(0);
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}