public string ToString()
{
string holder = "";
holder += "type: " + type;
holder += " Start Pos: " + launchPosition;
holder += " Destination: " + launchDestination;
holder += " Game Time: " + localGameTime;
return holder;
}
/* void FixedUpdate () { if (send) { SendLaunchData(); } } */ public void SendLaunchOnRequest(LaunchPacket message) { Debug.Log (GameManager.Instance.ClientName + " sent transform on request"); Debug.Log(message.ToString()); GameManager.Instance.SendLaunchMessage(message); }