InventoryLogic.addItemToTable C# (CSharp) Method

addItemToTable() private method

private addItemToTable ( string itemName, UISprite, itemSprite ) : void
itemName string
itemSprite UISprite,
return void
	private void addItemToTable( string itemName, UISprite itemSprite ){
		UISprite sprite = GameObject.Instantiate( itemSprite, r_Table.transform.position, r_Table.transform.rotation) as UISprite;
		sprite.name = itemName;

		sprite.gameObject.transform.parent = r_Table.transform;
		sprite.gameObject.transform.localScale = Vector3.one;

		if(!m_Items.ContainsKey(itemName)){
			m_Items.Add(itemName, new List<GameObject>());
		}
		m_Items[itemName].Add(sprite.gameObject);

		InventoryTableController.reposition ();
	}