GameSyncedData.Parse C# (CSharp) Method

Parse() public method

public Parse ( GameBitBuffer buffer ) : void
buffer GameBitBuffer
return void
    public void Parse(GameBitBuffer buffer)
    {
        Field0 = buffer.ReadInt(2);
            Field1 = buffer.ReadInt(32);
            Field2 = buffer.ReadInt(32);
            Field3 = buffer.ReadInt(32);
            Field4 = buffer.ReadInt(32);
            Field5 = buffer.ReadInt(32);
            Field6 = buffer.ReadInt(32);
            Field7 = buffer.ReadInt(32);
            Field8 = new int[2];
            for(int i = 0;i < _Field8.Length;i++) _Field8[i] = buffer.ReadInt(32);
            Field9 = new int[2];
            for(int i = 0;i < _Field9.Length;i++) _Field9[i] = buffer.ReadInt(32);
            Field10 = new int[2];
            for(int i = 0;i < _Field10.Length;i++) _Field10[i] = buffer.ReadInt(32);
    }

Usage Example

示例#1
0
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new GameSyncedData();
     Field0.Parse(buffer);
 }
All Usage Examples Of GameSyncedData::Parse
GameSyncedData