CurveGenerator.CreateAsset C# (CSharp) Method

CreateAsset() private method

private CreateAsset ( ) : void
return void
    static void CreateAsset()
    {
        var curvePresetLibraryType = Type.GetType("UnityEditor.CurvePresetLibrary, UnityEditor");
        var library = ScriptableObject.CreateInstance(curvePresetLibraryType);

        addCurve(library, PennerDoubleAnimation.Linear, 2, "Linear");

        addCurve(library, PennerDoubleAnimation.SineEaseIn, 15, "SineEaseIn");
        addCurve(library, PennerDoubleAnimation.QuadEaseIn, 15, "QuadEaseIn");
        addCurve(library, PennerDoubleAnimation.CubicEaseIn, 15, "CubicEaseIn");
        addCurve(library, PennerDoubleAnimation.QuartEaseIn, 15, "QuartEaseIn");
        addCurve(library, PennerDoubleAnimation.QuintEaseIn, 15, "QuintEaseIn");
        addCurve(library, PennerDoubleAnimation.ExpoEaseIn, 15, "ExpoEaseIn");
        addCurve(library, PennerDoubleAnimation.CircEaseIn, 15, "CircEaseIn");
        addCurve(library, PennerDoubleAnimation.BackEaseIn, 30, "BackEaseIn");
        addCurve(library, PennerDoubleAnimation.ElasticEaseIn, 30, "ElasticEaseIn");
        addCurve(library, PennerDoubleAnimation.BounceEaseIn, 30, "BounceEaseIn");

        addCurve(library, PennerDoubleAnimation.SineEaseOut, 15, "SineEaseOut");
        addCurve(library, PennerDoubleAnimation.QuadEaseOut, 15, "QuadEaseOut");
        addCurve(library, PennerDoubleAnimation.CubicEaseOut, 15, "CubicEaseOut");
        addCurve(library, PennerDoubleAnimation.QuartEaseOut, 15, "QuartEaseOut");
        addCurve(library, PennerDoubleAnimation.QuintEaseOut, 15, "QuintEaseOut");
        addCurve(library, PennerDoubleAnimation.ExpoEaseOut, 15, "ExpoEaseOut");
        addCurve(library, PennerDoubleAnimation.CircEaseOut, 15, "CircEaseOut");
        addCurve(library, PennerDoubleAnimation.BackEaseOut, 30, "BackEaseOut");
        addCurve(library, PennerDoubleAnimation.ElasticEaseOut, 30, "ElasticEaseOut");
        addCurve(library, PennerDoubleAnimation.BounceEaseOut, 30, "BounceEaseOut");

        addCurve(library, PennerDoubleAnimation.SineEaseInOut, 15, "SineEaseInOut");
        addCurve(library, PennerDoubleAnimation.QuadEaseInOut, 15, "QuadEaseInOut");
        addCurve(library, PennerDoubleAnimation.CubicEaseInOut, 15, "CubicEaseInOut");
        addCurve(library, PennerDoubleAnimation.QuartEaseInOut, 15, "QuartEaseInOut");
        addCurve(library, PennerDoubleAnimation.QuintEaseInOut, 15, "QuintEaseInOut");
        addCurve(library, PennerDoubleAnimation.ExpoEaseInOut, 15, "ExpoEaseInOut");
        addCurve(library, PennerDoubleAnimation.CircEaseInOut, 15, "CircEaseInOut");
        addCurve(library, PennerDoubleAnimation.BackEaseInOut, 30, "BackEaseInOut");
        addCurve(library, PennerDoubleAnimation.ElasticEaseInOut, 30, "ElasticEaseInOut");
        addCurve(library, PennerDoubleAnimation.BounceEaseInOut, 30, "BounceEaseInOut");

        addCurve(library, PennerDoubleAnimation.SineEaseOutIn, 15, "SineEaseOutIn");
        addCurve(library, PennerDoubleAnimation.QuadEaseOutIn, 15, "QuadEaseOutIn");
        addCurve(library, PennerDoubleAnimation.CubicEaseOutIn, 15, "CubicEaseOutIn");
        addCurve(library, PennerDoubleAnimation.QuartEaseOutIn, 15, "QuartEaseOutIn");
        addCurve(library, PennerDoubleAnimation.QuintEaseOutIn, 15, "QuintEaseOutIn");
        addCurve(library, PennerDoubleAnimation.ExpoEaseOutIn, 15, "ExpoEaseOutIn");
        addCurve(library, PennerDoubleAnimation.CircEaseOutIn, 15, "CircEaseOutIn");
        addCurve(library, PennerDoubleAnimation.BackEaseOutIn, 30, "BackEaseOutIn");
        addCurve(library, PennerDoubleAnimation.ElasticEaseOutIn, 30, "ElasticEaseOutIn");
        addCurve(library, PennerDoubleAnimation.BounceEaseOutIn, 30, "BounceEaseOutIn");

        AssetDatabase.CreateAsset(library, "Assets/Editor/EasingCurves.curves");
        AssetDatabase.SaveAssets();
        AssetDatabase.Refresh();
    }