ConsoleLog.GetUnityLimitedMessage C# (CSharp) Method

GetUnityLimitedMessage() public method

public GetUnityLimitedMessage ( ) : string
return string
    public string GetUnityLimitedMessage()
    {
        var message = this.message;
        const int MAX_LENGTH = System.UInt16.MaxValue / 4 - 1; //From unity source
        if (message.Length > MAX_LENGTH)
        {
            message = message.Substring(0, MAX_LENGTH);
        }
        return message;
    }